ksp kopernicus bleeding edge
× No issue in asking! Scatters will place OK between 0.6 and 0.75, but no scatters will place between 0.75 and 0.9. I'll probably push it to stable by tomorrow. But my branch is more experimental than Prestja's, he is more "slow and steady" reliable where I'm more "let's get this thing updated immediately," hence the divergent versions. longitudeRange RU; Я установил пак планет Beyond Home скачал все доп моды и тд. Here longitudeRange starts at 0.59 and ends at 1. Nov 9, 2020 @ 9:45pm why are there no planet mods for newer versions of KSP? latitudeRange { endEnd = 2 https://github.com/R-T-B/Kopernicus/releases/tag/UBE-release-2. LandClasses are defined by latitude, longtitude and altitude ranges. I just tested it in KSP 1.9.1 and the bug definitely still exists. × It is the second planet added in the Outer Planets Mod and is the Uranus analog for Kerbal Space Program. noiseBlend = 0 I've even tested OPM. endStart = 0.9 You'll need to install it, then manually replace the Kopernicus install it gave you with the bleeding-edge … Aug 23, 2020 03:05 Profile; Post History; Rap Sheet @R-T-B, while you're looking into it, there's also a bug in the longitude range when placing scatters. Resolved (fixed now) bugs are listed in closed tab. If you do find any bugs, they'll most likely be minor and/or visual-only, but do report them. startStart = 0.05 Powered by Invision Community, [1.8.1-1.11]R-T-B's Kopernicus Unified "Bleeding Edge" Branch. (Same thing with starting altitudeRange at -1 instead of 0.) endStart = 0.05 I've turned on createColors to show the land classes, and I increased the scatter density. Display as a link instead, × It says something along the lines of "Kopernicus failed to load the system due to an exception in the loading process," on startup. ). { Select kopernicus bleeding mono edge Select add Refresh and search it up Then get parallex. It may indeed be a stock issue, but I hope we can at least work around it in code. scatterName = iceberg coverageBlend = 0 "CKAN Settings." It's the one called "Kopernicus_BE". { This guide is intended to help you with Kopernicus. There are a few cacti to the left, but that's probably just due to randomness in their placement (they disappear completely as we move farther to the left). startEnd = 0.85 coverageFrequency = 1 Appreciate it, I'll watch for it and wish you the best mission results! startEnd = 0.41 Jeceratops. Maybe you mean the bug is for latitude? In the image below we're looking due north along the 180-degree line of longitude (0.75). alterApparentHeight = 0 endStart = 0.59 None known right now, but given the beta state of this release, don't be afraid to report any you find! The pink is the Desert land class. Might I know the current unsolved bugs (preferrably in layman's terms so I can understand them better than the wordings provided previously), so I may decide whether to use Kopernicus now or wait until it is more stable? 2. My goal was to locate scatter-based cities, but the limits in gamenever really matched the inputs. Pull requests are great too, but I understand not everyone is a coder. But when we limit the range to some less than the full range of longitude, nothing places in the fourth quadrant of the map, i.e. I’ve struggled with this bug myself in my Terrainium project. https://github.com/R-T-B/Kopernicus/issues?q=is%3Aissue+is%3Aclosed. Please keep in mind this branch may be more buggy than Prestja's stable Kopernicus branch, but it also supports more KSP versions and has more features implemented for testing reasons. This is R-T-B's "Bleeding Edge" branch of Kopernicus, intended to support the latest features, KSP editions, and also the latest bugs. { scatters We still had bad, colder and more uniform temp calculations on them. Yes, it is latitude. endEnd = 0.95 It works. coverageFrequency = 1 For some reason, though, I can't get Kopernicus to load, nor can I get the Interstellar Adventure Revived planet pack to work along with it. No After Kerbin: 1.7.3-2 The Kerbol system 4 billion years into the future. Unfortunately, it's too late to run it through proper Q&A though. I have seen some configs using ranges beyond 0-1 for these values but never knew why. } startStart = 0.59 [1.9.1+][Kopernicus] The Vulture System - A new star system. This is R-T-B's "Bleeding Edge" branch of Kopernicus, intended to support the latest features, KSP editions, and also the latest bugs. name = Desert latitudeDouble = False Your previous content has been restored. This is R-T-B's "Bleeding Edge" branch of Kopernicus, intended to support the latest features, KSP editions, and also the latest bugs. We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-02-04. altitudeRange Maybe the intention was to “triple wrap” the area. Kopernicus R-T-B Unified "Bleeding Edge" Edition Release 42. If you want an example from JNSQ that produces the bug, look at the Desert land class. } Please test and advise. Currently, the entirety of the current version of Kopernicus is downloaded at once. Please keep in mind this branch may be more buggy than Prestja's mainline Kopernicus branch, but it also supports more KSP versions and has more features implemented for testing reasons. Plock is the tenth planet of the Kerbol system. Packs for Kopernicus (KSP 1.3.1) Name Kopernicus Version Description Category 10x Kerbol system: 0.6.3 Rescales all the stock bodies to 10 times their original sizes. You can post now and register later. I mean, 99% certain it should be fine. Many features that make it into mainline Kopernicus are born, tested, and trialed by fire here. When we use the entire range of longitude (0 to 1), scatters place OK. There is a link in my signature if you want to visit it. { Setting up the basic file. -1 to 2 is effectively the same as 0 to 1. Please ensure you grab the right version for your KSP version! Even icebergs and their colliders work, which was a cool surprise. I haven't tested it recently, but based on my conversations with Sigma88, I doubt anything has changed. ... Can't install Kopernicus Bleeding Edge hot 1 [Bug] Ckan downloads mods but can't find them when installing hot 1. A.) delete = False Presently, over the base Prestja Kopernicus-Continued branch, this branch also features. Perhaps he can explain more about it. @R-T-B, if you want something to put on your todo list, here's an idea that I'm sure would be very welcomed by the planet modding community... allow the placement of terrain scatters by biome. noiseBlend = 0 endEnd = 0.61 @Sigma88 struggled with it and said he thought it was a stock bug, so maybe there's nothing that can be done about it. these faraway planets and moons provide a challenge rarely encountered in Kerbal Space Program. coverageSeed = 12345 Nothing "super wrong" certainly. I do advise planet pack authors to test on Prestja's branch for 1.9.1, and mine for 1.10 (since it's the only one). latitudeRange longitudeRange For example, let's say I define a land class that has a longitude range of 0.6 to 0.9. I've never experienced the bug in latitude, but I definitely have in longitude. But your description isn't quite adding up. On it's own, nothing. Contains many high … KSP-CKAN. It's far from comprehensive, but provides a decent understanding of the basics. It's just a small bugfix of the last bugfix (lol don't you love that) that actually made things worse. from 0.75 to 1. Also, thanks @OhioBob, I think I know where to look now. ), but I'll definitely look into the feasability of that. It's just a small bugfix release to keep us in bugfix parity with Prestja's work. endEnd = 1 endEnd = 0.2 } endStart = 2 }. startEnd = 0.1 endStart = 0.64 alterApparentHeight = 0 startStart = 0.8 } I have also encountered similar issues when trying to specify a very narrow range (equivalent to <1 degree). latitudeDoubleRange { color = 1,0.5,0,1 I am scrubbing it out and making a new release now. Kopernicus is licensed under the GNU Lesser General Public License, Yay! 1.) While it would be good to keep those ranges, an additional biome parameter would be awesome. latDelta = 1 New release of my branch, release 3. For some reason, though, I can't get Kopernicus to load, nor can I get the Interstellar Adventure Revived planet pack to work along with it. Posts where kopernicus has been mentioned. startEnd = 0.21 This is R-T-B's "Bleeding Edge" branch of Kopernicus, intended to support the latest features, KSP editions, and also the latest bugs. noiseSeed = 54321 So, I hope you don't mind me asking, but I'm really inexperienced with the technical properties of Kopernicus, and I am planning on using Kopernicus for my new mission report, once Kopernicus is stable for 1.10. noisePersistance = 1 If you have an account, sign in now to post with your account. This would be good but we'd have to retain backwards comparability, so it'd have to be a new parameter name or something. A common source code base for both 1.8.1-1.11, enabling easy retrocompatability when we fully move to 1.10.x. Only now I realized that we have a new Kopernicus! You can make a planet the same way that i did and have it fully functional! Express your opinions freely and help others including your future self submit. Updated forum information can be found here. This page lists various tools that can help creating your own planets. I've recently got KSP from the KSP website, and I've been experimenting with mods. { Note: Your post will require moderator approval before it will be visible. Credit must be given to other current Kopernicus Maintainers @prestja, as well as previous authors @Thomas P. , @Sigma88 and many others for their incredible work in building an elegant solution for bringing new worlds to KSP. There was a small bug with the above fix afterall... it does not work on moons with atmospheres (poor laythe). } Click "New" under "Metadata Repositories", Add our CKAN repo in the resulting text box. At least that's the way it was when I last tested it, which was probably a year ago. why are there no mods that add planets or new star systems to any of the newer versions of KSP? } [12/27/20] Kopernicus (Bleeding Edge Release 58) [12/26/20] Outer Planets Mod (v2.2.8) [12/26/20] Community Resource Pack (v1.4.1.0) [12/26/20] Persistent File Backup Generator (v0.3.1) [12/26/20] Toolbar Plugin (v1.8.0.5) [12/26/20] Toolbar Controller (v0.1.9.4) [12/26/20] Click Through Blocker (v0.1.10.14) [12/26/20] KSP v1.10.1 w/ MH & BG coverageSeed = 12345 Will try not to let it happen again by working at home in the future and not at work, lol. I can look into it. Sigma indicated to me that he observed the same bug and wasn't able to fix it. Game breaking bugs are rare but I don't want to be "that guy" if the apocalypse happens, you should always backup. coverageBlend = 0 startStart = -1 alterRealHeight = 0 scatters Many features that make it into mainline Kopernicus are born, … When the full range of longitude is used like that, the bug doesn't occur. } I play with JNSQ on 1.10, which actually is a little more heavy than OPM. noisePersistance = 1 It won't. In a KSP safe file, what planet a craft is orbiting is identified by the FlightGlobalsIndex. Sure, just opt in to our private beta CKAN repo. Please download the right output zip for your version. { A major usability improvement would be to allow input of Latitude (-90 - +90) and longitude (-180 - +180) In degrees rather than percents, although the calculation is not too hard, it is still a barrier to entry and complicates things. } density = 1 And yeah, I welcome suggestions like this as long as they fit the scope of Kopernicus. viewpoint. Scatter A.) New release of my branch, release 2. I've seen many inquiries about this, so I'm sure modders would be thrilled to have that optional available. endEnd = 0.05 It'll be a good invesigative course for when I get done with the gas giant shader interface (that'll likely take a day or two). If you were to explore this area, you'd see cacti from longitudes of 0.59 to 0.75 (122.4 W to 180 W), but then they abruptly stop and there are none from 0.75 to 1 (180 E to 90 E). Thank you! Kerbal Space Program > General Discussions > Topic Details. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto, just like real-life. It should be noted I am a member of the current Kopernicus Maintainence effort and this is an official Kopernicus-Continued subproject. It includes a bugfix for atmospheric temp calculations in multistar planet packs (they were referencing the wrong star). Clear editor. You cannot paste images directly. maybe. { GeoGent. Right after we make an interface for Jool's new shader system and document it... (working on this now). right, but I won't venture too far off topic if you don't want me to. lonDelta = 1 coverageOctaves = 1 I'll tell you if anything goes wrong with Kopernicus in my mission report. Thanks for the report. Class Maybe someone with knowledge of this bug could test if it still exists and/or elaborate? We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-02-04. name = OceanIcebergs Cool stuff you have no idea... (do I even?). Disclaimer I've recently got KSP from the KSP website, and I've been experimenting with mods. Kopernicus has a "Bleeding Edge" release-candidate that supposedly works with 1.10, minus Comet support - if you can't play without Outer Planets or whatever planet pack you usually do, it's finally time to upgrade to 1.10! { Source code can be found on the GitHub repository. "191" zips are for 1.9.1, "1101" for 1.10.1, etc. The whole idea is this is the eternal testing ground. Particle fixes and further small-scale optimizations for the landscatter culler. Using -1 to 2 is just to provide some overlap to assure there aren't any seams. A development thread! You signed in with another tab or window. latitudeDouble = True Kopernicus R-T-B Unified "Bleeding Edge" Edition Release 42. You can find all known open/unresolved bugs on my github page. I'm still learning the Kopernicus code in some ways (it's quite the beast! It is the fourth planet added in the Outer Planets Mod and is the Pluto analog for Kerbal Space Program. Need more brain sleep. Do the following technique to start this: From your main CKAN window, go to "Settings." Yeah, it was pretty much just a dumb mistake on my part by working too fast. { startStart = 0.19 It will be ready sometime tomorrow. density = 0.35 No good, and the origin was pretty simple but just required me to chill out for a bit so my brain could work. But we can see that it ends at 0.75. I Hope you enjoyed! This is R-T-B's "Bleeding Edge" branch of Kopernicus, intended to support the latest features, KSP editions, and also the latest bugs. https://github.com/R-T-B/Kopernicus/releases/tag/UBE-release-3. #? A place where I can post all my buggy screenshots and find errors for 1.10.x. Known Bugs: 1.) noiseColor = 0,0,0,0 scatterName = cactus It's generally a dependency or modders tool. This is release 42. It says something along the lines of "Kopernicus failed to load the system due to an exception in the loading process," on startup. ©2020 Take-Two Interactive Software, Inc. Kopernicus "Bleeding Edge" Unified Downloads, KittopiaTech "Bleeding Edge" Unified Downloads, https://forum.kerbalspaceprogram.com/index.php?/topic/181547-181-1-please-fork-me-kopernicus-kittopiatech/, https://forum.kerbalspaceprogram.com/index.php?/topic/194936-191-kopernicus-continued/&tab=comments#comment-3807018, https://forum.kerbalspaceprogram.com/index.php?/topic/195699-191-1100r-t-bs-kopernicus-unified-bleeding-edge-branch, Priest of the Evil Frog God (Repent, frog food! But if it can be fixed, it would be welcomed. We did change some scatter code and fix some scatter bugs, it's possible it may already be fixed. minimumRealHeight = 0 1 Planet Creation Tools 1.1 Addons for Kopernicus 1.2 Planet textures 2 Image Editing Software 2.1 Free Software 2.2 Paid Software 2.3 Plugins for PhotoShop 3 Other Tools Your link has been automatically embedded. Or maybe both. No more FAQ for now, ask me something frequently and I may add it to stop you... Kopernicus "Bleeding Edge" Unified Downloads (the base mod), KittopiaTech "Bleeding Edge" Unified Downloads (this is basically a GUI for Kopernicus pack developers, hit CTRL-P in mapview, most don't need it). coveragePersistance = 1 Scatter Urlum is an ice giant and the eighth planet of the Kerbol system. 2.) Issues rank. startStart = 0.39 Please keep in mind this branch may be more buggy than Prestja's mainline Kopernicus branch, but it also supports more KSP versions and has more features implemented for testing reasons. unhandled exception error? Bleeding edge BETA version of Kopernicus... (CAN be used in KSP Ver. It holds 6 planets, all with individual backstories. For instance, you'll find icebergs at all longitudes all the way around the planet. For the record, I am presently playing on 1.10, so I "eat my own dogfood" at the moment, and have not noticed any big bugs. This is where we test new things and learn how break the universe with gusto. latDelta = 1 ©2020 Take-Two Interactive Software, Inc. noiseFrequency = 1 noiseSeed = 54321 delete = False The longitude range is from 0 to 1, with 0 being the left edge of the texture maps, and 1 being the right edge of the texture maps. Please keep in mind this branch may be more buggy than Prestja's mainline Kopernicus branch, but it also supports more KSP versions and has more features implemented for testing reasons. This one should be harmless (not that any of them are "save game eating" bugs but they did have some wrong math on temps). Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of new celestial bodies to Kerbal Space Program. Outer Planets Mod is a mod that expands the outer edges of the Kerbol system, to create something akin to the real Solar System's. Example LandControl entry you can use for your explanations to me as to the workings of this system, if you volunteer: Class Nice-- thank you very much, I'll get my OPM mission report started up. Hold off on downloading release 2, it has a bug that was also in Prestja's branch. We can also see many cacti to the right in the pink area (<0.75 longitude). There aren't many right now really, just feature requests mostly: https://github.com/R-T-B/Kopernicus/issues. }. @R-T-B, I just tested GEP with release 3 and the temperatures are now working correctly. This is where we test new things and learn how break the universe with gusto. R-T-B, July 18, 2020 in Add-on Development. Please keep in mind this branch may be more buggy than Prestja's mainline Kopernicus branch, but it also supports more KSP versions and has more features implemented for testing reasons. startStart = -1 Please keep in mind this branch may be more buggy than Prestja's stable Kopernicus branch, but it also supports more KSP versions and has more features implemented for testing reasons. coveragePersistance = 1 So, just to be sure, playing in OPM with this version of Kopernicus should do nothing super wrong? Yes, this means we can support old releases well into the future if this works. None known as of now, however that does not mean there is none! endStart = 0.99 Reply. endStart = 0.15 The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. Pasted as rich text. noiseOctaves = 1 It contains the following changes: 1.) This isn't just dev talk but user talk as well. EDIT: Actually, I think I may have a lead on this particular bug, it looks like it may be something we can deal with in the Utilities class. A lot of my fixes end up in Prestja's stuff though after testing. startEnd = 0.61 Note to anyone else installing this: you can install it through CKAN, but it will pull in the stable version of Kopernicus, which doesn't work in 1.10.x; it doesn't look like it has the bleeding-edge version indexed. A.) coverageOctaves = 1 You can find Kopernicus here. It's actually already up, just not officially begun because I was afraid to try out Kopernicus before some confirmation it would work well. noiseFrequency = 1 Which brings me to the topic of this post. startEnd = -1 { noiseColor = 0,0,0,0 This is R-T-B's "Bleeding Edge" branch of Kopernicus, intended to support the latest features, KSP editions, and also the latest bugs. By I really just tell people to back up their saves because they should anyways. Report if you find any! From a user that use and abuse from Kopernicus I will give this a try right now for sure. Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of new celestial bodies to Kerbal Space Program. Paste as plain text instead, × minimumRealHeight = 0 noiseOctaves = 1 Kopernicus 1.8.1: https://forum.kerbalspaceprogram.com/index.php?/topic/181547-181-1-please-fork-me-kopernicus-kittopiatech/Kopernicus 1.9.1: https://forum.kerbalspaceprogram.com/index.php?/topic/194936-191-kopernicus-continued/&tab=comments#comment-3807018NEW-Kopernicus 1.10.1: https://forum.kerbalspaceprogram.com/index.php?/topic/195699-191-1100r-t-bs-kopernicus-unified-bleeding-edge-branch. } altitudeRange It still needs a few other things done, like the modlist and deciding whether to do science or career, but I have a few interesting twists I plan to apply to my mission report.
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